3 - 5 players, 10 yrs & up
Cooperative trick taking card game with limited communication rules all wrapped up in a space theme… With 50 “missions” aka ways to play! This game has a lot of buzz. And if you enjoy trick taking games like euchre, hearts, spades, or bridge, this ones a winner!
Deal out the cards, establish who the leader of the round is, and be ready to put on your thinking caps! Leader lays out a card, the rest of the players follow, matching the color (if they can) and trying to play the card with the highest value to win the “trick”. The wrinkle comes with the missions. Each one has a requirement about who or what card must win the trick to win the mission. If it happens, everyone wins!
So how do you make it happen? You have to communicate to the other players what cards you have in your hand, without showing them. You can show them one, and indicate with a token if it’s the highest of that color, lowest, or the only one of that color in your hand. With some logic and deductive reasoning, you can figure out who has what, and the best way to deploy the cards to achieve the “mission’s” goal.
Each mission is harder than the last. While you can certainly play through the entire list, you can also repeat any that you really enjoy!
PS: They didn’t forget our color blind friends! The colors are also indicated on each card by symbols.
PPS: The instructions include a two-person variation.